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And since, according to Pythagoras, any two adjacent notes should have the same common ratio, we can express this in a series of equations:Īnd so on and so forth.

Plucking the new shortened scale length produces a higher frequency compared to just plucking an open string. In a string instrument, pressing on the string at the first fret shortens the scale length of the string. Since we can distinguish sounds through their frequencies, a change in the pitch of a sound also means a change in its frequency - the higher the frequency of a sound is, the higher its pitch is.Īdjusting a sound's pitch to predetermined frequencies is how we produce notes. Pythagoras, the same person who discovered the Pythagorean theorem of a² + b² = c², found that for a string instrument to sound its "best", any two adjacent notes played on the same string should have the same standard ratio. Without further ado, here are the concepts: For example, you can try using three different delays with three different delay lengths and pan them to the right, the center, and the left.įurthermore, the delay calculator is very useful if you use guitar pedals, that allow you to enter a delay in milliseconds.The fret placement formula is a combination of three equations, two of which are physics formulas, and the other is an assumption that we now consider standard. It even gets more interesting if you use triplets or dotted notes. For depth, just try out different delay times out of the normal notes list.Ī great way to create movement is by adding multiple delays, with different timings. The delay calculator helps you to find the right settings for your delay. While most modern delay effects can be synchronized to the projects BPM some are not capable of doing this. The Delay and Reverb Time Calculator can help you with both. For example, when you want to add movement. But sometimes you also want the delay to be noticeable. Timing the delay to the tempo of your track will create depth while the delay is not noticeable. You can use a delay to make your tracks more interesting by adding movement, and also depth.
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You can find more information on how to mix reverb in this blog article by iZotope.ĭelay Calculator to determine the right delay time for your song You can also put a compressor on your reverb send and sidechain it to the audio source so the reverb gets ducked when your instrument plays. To further clean up your mix try a low- (600Hz) and a high cut (ca600Hz) on your reverb. If your snare hits on the 3rd beat, you can try out the whole notes delay time as a total reverb time.

While the snare most often comes on upbeats the half note delay is always a good starting point if you are in a 4/4 time signature, and your snare hits on the 2nd, and 4th beat. The goal is that the reverb of one snare hit dies just before the next snare hit. Some additional tips: Often a room reverb for a song is adjusted to the snare. If this is the case, you can use the same room reverb on all instruments to create the feeling that all instruments are playing in the same place. Especially if you only have instruments that would normally play in the same room. But use this technique cautiously, as many reverbs can also destroy your mix. Strings, for example, can sound amazing with a long reverb tail while the kick drum maybe should stay up front (it all depends on what you want to create). You can use different reverb settings for different instruments in your track to create depth. Using multiple reverbs to create depth in your track
